COOLness rant continued
Continuing the theme that
truth and accuracy never matter. Only COOLness counts.
Here's a general rule:
Getting real work done is never COOL.
A typical example today in the Renderosity forum for discussion of Poser and other CG apps. The OP is complaining loudly about Poser's lighting system. He shows a picture of a terrain, and complains that it looks horrible. The respondents all know why it's horrible, and add other examples of horrible lighting.
All of them look just fine to me. The first one is unusual, but without a comparison picture showing what it SHOULD look like, I don't know why it's supposed to be wrong.
I know for sure that the makers of Poser will immediately listen to these complaints and immediately fix the "bug" that makes these pictures look "incorrect" to the COOL eye and just fine to the UNCOOL eye.
Complaints about workflow are NEVER heard or fixed. Most workflow issues get worse, not better, with each new version. One glaring problem with the 'hierarchy list' has been around for 20 years, constantly complained about, never fixed.
It's the same with ordinary Windows programs. With every version the file-open system gets harder to use, not easier. Shortcuts are occasionally introduced, but always removed on the next version. Windows 10 is literally impossible to use. It spends all of its time updating via Github, leaving no CPU time available for actual work.
The conclusion is obvious. Work is UNCOOL. Any improvement that makes work easier and faster is INTOLERABLE. Any improvement that causes you to spend MORE time in helpless frustration is COOL.
Labels: Make or break